Over here at Growling Door, we’re beginning work on the next Chill supplement, tentative titled Fearsome Beasts. It’s a creature sourcebook in the style of some of the 2nd edition books such as Apparitions and Lycanthropes, in that it’s going to be part in-character document that examines how SAVE views certain types of creatures, part resource for the CM. Obviously, we’re going to include some new creatures of the Unknown and some cases, but also some new Edges & Drawbacks for players to sink their teeth into (or, more properly, that will help characters avoid having teeth sunk into them).
Right now, I’m deciding which creatures to include. I know I’m going to include the hodag up there, and I’m thinking we’ll do a section on construct-like creatures; gargoyles and golems and so forth. Still thinking how I want to approach that last one. They might do better in the book about magic and the Art, since they’re created by people (that book, by the way, is in the brainstorming phases now because we have some new systems we need to playtest!).
So: If you have monsters that you love from old Chill books or just from mythology, let’s hear them! We’re using the definition of “monster” that SAVE uses, from the Garrett System (p. 262 of Chill 3rd gets into it, but in brief, it’s a creature of the Unknown that was never human and doesn’t fall into the other categories – it’s not undead, a lycanthrope, etc.).
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