Category Announcements

Daedalus: A Recap

Hi, Michelle here! This is cross-posted to my blog. So there’s a game I’ve been working on (or rather, it’s been simmering on the back burner) for *mumble* years now. It’s a cyberpunk game called Daedalus. You see, I wrote a setting way back in the 2000s for a company called Guardians of Order, which […]

Ennie Voting – Please Vote!

Greetings! The Ennie Awards are upon us once again, and once again, Chill has a nomination (we were nominated a couple of years ago in Best Free Product for the Chill Quickstart, Good Fences Make Good Neighbors). This year, Monsters is nominated for Best Writing. Obviously I’m very proud to have been nominated, especially in writing. I wrote Monsters […]

SAVE Needs Cases – And You Can Help!

Hey, all! Growling Door Games is going to launch our next Kickstarter on Tuesday, October 13th, at 9AM EST. The Kickstarter is for SAVE: The Eternal Society, a sourcebook for Chill 3rd Edition about the Societas Argenti Viae Eternitata. Michelle Lyons-McFarland is acting as lead developer on the book, which will include: Artifacts and firsthand accounts detailing the trials […]

Sample Case: Cold Dark Earth

Hello! We’ve made a couple of changes to the site, and I want to tell you about them. First, we’ve added a link so that you can buy the Chill hardcover from Indie Press Revolution. The book will be available in Print on Demand at DriveThruRPG, as well, though it’ll be slightly more expensive (because it’s considerably […]

Growling Door Games GenCon Schedule

Yesterday I picked up lots of copies of Chill from our awesome printers. Kickstarter copies should start shipping this week. Just in case you’re wondering where Michelle and I – and more importantly, copies of our books, including Chill 3rd Edition – will be during GenCon 2015. Kickstarter backers can pick up their rewards in Marriott Ballroom 7 from […]

Chill is in Playtest! Here is some art!

Not “art” as “the Art,” but “art” as in “holy cats, Alessandro Alaia is amazing.” But I’ll get to that in a minute. We’ve begun playtesting Chill. At this point, the playtest group is tossing out feedback, noting places where the text could be clearer, and setting up their own SAVE HQs. I’m getting in on […]

Kickstarter is live!

Our Kickstarter for Chill 3rd Edition launched on 10/1, and we’re already just under 50%! We have another 28 days – plenty of time to burn through all our amazing stretch goals. But we need to hit our funding goal first, so please back and please spread the word!